175 worksheets

With an awesome design and photocopiable-ready, to be used in class or at home. Enjoyable worksheets to learn English through play.

478 Vocabulary & Grammar Games

Fun games to play with your students with the following topics: incluye los siguientes temas: verb to be, can/can’t, have got, prepositions of place, comparatives, the time, simple present, present continuous, past simple, past continuous, present perfect, future, contrast between simple present and present continuous, contrast between simple past and present perfect and integration of tenses.

358 Flashcards

English teachers love flashcards :) and Games Galore comes full of them! Ample range of vocabulary flashcards: (numbers, animals, food, clothes, school objects, parts of the house, toys, means of transport, jobs, moods and feelings, weather, places in the neighbourhood, parts of the body and family...

Icebreakers

The icebreakers section give teachers plenty of ideas for first-days classes or to make the students get to know each other at the start of the course.

Who’s this book for?

Games Galore is perfect for any teacher of English as a foreign language around the world. The book covers from the A1 to the A2 level, and it fits perfectly to Primary Education teachers, ESO teachers (Spain), and it can easily be adapted to High School and Kindergarten classes.

Games Galore is also the ideal book for those people preparing the national examination for Primary Teachers of English.

The book

Are you an English teacher?

Then you need this amazing treasure of ideas to increase the motivation of your students and to promote gamification in class, without a doubt! :)

Up to the A2 Level

The book covers all grammar and vocabulary topics up to level A2 of the CEFR (Common European Framework of Reference). You can use it with your primary school pupils, at High School, and you can also adapt many of the games for use with secondary school pupils and adults, or even kindergarte!.

Based on Neuroscience

The book has a theoretical introduction that frames the use of games in the Neurosciences, and explains why it is so important to use games in class, and what happens in the brain when we learn in a fun and relaxed environment. Good for teachers, good for students!

Learning Styles

The book presents games of different types: with boards, with cards, movement games, and blackboard games, which helps students to process the information in different ways, promoting the language acquisition according to their different learning styles: visual, auditory and kinesthetic.

We teach you how to use the book.